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Call of duty patch notes
Call of duty patch notes




  1. #Call of duty patch notes update#
  2. #Call of duty patch notes full#
  3. #Call of duty patch notes Ps4#

  • Fixed a bug where players were unable to damage enemies with gunfire while on an ascender.
  • call of duty patch notes

  • Implemented fixes to help properly track Warzone wins.
  • Fix for an issue where, on occasion, the train would appear as a white placeholder icon on the map.
  • Fix for an issue where a fence with a white tarp over it near the Hospital was allowing players to see through it on one side.
  • Fixed a collision issue in the south corner of the Stadium.
  • Increased brightness on the Tac Laser attachment.
  • call of duty patch notes

  • Adding a description in Gunsmith nothing the attachment does not allow for weapon mounting.
  • Shotguns: Increased damage of slugs in Warzone.
  • Origin 12: Reduced very close damage in Warzone.
  • Fixed a few bugs where the prone hipfire view model positioning was not appearing as intended and could disappear in certain circumstances.
  • Fixed an issue where the player’s left hand will not properly grip the weapon when the 23.0” Romanian barrel is equipped on the AK.
  • Fixed an issue where the muzzle selection screen for the Finn LMG was hard to view in the Gunsmith menu.
  • Fix for a bug where explosive and thermite rounds do not function as intended on the Chronic variant from the Blunt Force II bundle.
  • Fix for two issues where the player’s watch and/or Heartbeat Sensor would not be entirely visible when using the XRK Chainsaw attachment on the Finn LMG.
  • Fix for an issue where it was possible to put a molotov or grenade into a planted bomb causing it to kill the diffusing player.
  • Fix for an issue where the defending player had a long respawn timer after the HQ was taken back and all players were dead while in a Headquarters match.
  • Fix for an issue where players could obtain unlimited Stopping Power rounds.
  • Fix for a bug where, after reviving a teammate in Survival, there will be a 5 second delay before the user is able to use their weapon again.
  • Also reduced throw initial velocity by 30% A beep will now play when quick detonation is triggered.
  • C4: Slight delay when performing a quick detonation.
  • Season Six Mish Pit – Season Six maps Broadcast and Mialstor Tank Factory in mosh pit game modes.
  • Modern Warfare/Warzone Season 6 Patch Notes

    #Call of duty patch notes full#

    You can read up on GameSpot's full Season 6 coverage to find out everything that's new. Infinity Ward has banned many players since Modern Warfare launched, and is continuing to monitor for cheaters. If you're planning on cheating your way through the next season of Call of Duty-which, of course, you shouldn't do-you might be out of luck.

    #Call of duty patch notes Ps4#

    The PS4 version of Modern Warfare will see more exclusive content, but the previously PS4-exclusive Survival Mode will finally be coming to Xbox and PC. The game will also feature a Halloween-themed event called the Haunting of Verdansk, featuring limited-time modes and rewards. There are also new Operators coming, including Farrah from the Modern Warfare campaign while there will be a new Battle Pass to get started on with the Season 6 refresh.

    call of duty patch notes

    This includes new maps for Modern Warfare, more weapons, and a new subway system in the battle royale game. You can see the full patch notes below, as posted by Infinity Ward.Įven before revealing the patch notes, Infinity Ward provided an exhaustive rundown of what's in the Season 6 update. The patch also fixes an issue whereby players could not damage enemies while using the ascender. Additionally, the patch fixes a pair of problems that caused the player's watch or heartbeat sensor to fail to fully appear when using the XRK chainsaw attachment on the Finn LMG.įor Warzone specifically, Infinity Ward has fixed a collision issue for the Stadium, while the patch also fixes an exploit that allowed players to see through a fence. In terms of weapons, the Origin 12 shotgun has seen its damage at close range reduced, while all shotgun slug damage for Warzone has been increased. The patch also fixes an issue where players could hold unlimited stopping power rounds. For C4, a beep will now play when you use the quick detonation trigger throw velocity has also been dropped by 30 percent. The Season 6 patch includes a number of general fixes. For players in Australia, the patch will arrive starting in the late afternoon, from around 4 PM AEST. That works out to 2 AM ET and 7 AM GMT on September 29.

    #Call of duty patch notes update#

    Infinity Ward senior communications manager Ashton Williams previously said in a tweet that the Season 6 update will go live at the usual time-11 PM PT on September 28.

    call of duty patch notes

    Now Playing: Call Of Duty: Modern Warfare & Warzone - Official Season Six Trailer By clicking 'enter', you agree to GameSpot's






    Call of duty patch notes